My work lives between body, shelter, and landscape, moving across architectural proposals, physical objects, and digital worlds. I’m drawn to work that heightens presence through atmosphere, material, and light. I’m especially interested in the meeting point between systems and sensation: structures that respond to real needs while evolving over time, where transformation and the surrounding environment become part of the piece.
Alongside independent work, I collaborate with studios and production teams on exhibition, experiential, and set environments — translating early concepts into buildable outcomes through 3D modeling/visualization (Rhino, Enscape, Blender) and hands-on fabrication workflows (laser cutting, CNC, 3D printing), with fabrication-minded detailing and on-site production support. I’m open to collaborations and new work opportunities — feel free to reach out with project ideas or general inquiries.